TITLE: Mad space
NAME: Amine Rehioui
COUNTRY: Morocco
EMAIL: aminouch@usa.net
WEBPAGE: www.members.tripod.com/aminouch
TOPIC: Alien invasion
COPYRIGHT: I SUBMIT TO THE STANDART IRTC COPYRIGHT
MPGFILE: madspc.mpg
ZIPFILE: madspc.zip
RENDERER USED: 
    3DS max 3

TOOLS USED: 
    povray 3.1 for the starfield, Aviedit, avi2mpg1.exe
RENDER TIME: 24h

HARDWARE USED: 
    P166, 64mb, PCI 4mb, 1.6gb in the hd.
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ANIMATION DESCRIPTION: 

Hello the world! I'm 15 and at least I did something that I think
its Great!! This animation talks about an space-base, that is attacked
by some ennemies, and for defense it got some canons and blue ships!
This week I lived only for this animation, It wasn't 
easy with my hardware, but the fun is the most important thing!!
All the objects in this anim have been made by me in a little time,
without any inspiration from other sources or anims.
Now I'm six-months-experienced on 3ds max, and I think I have enought
experience to go farther and to make some money, hey..
anyway, very much thanks to the IRTC for the fun and the skill.


DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: 

nothing of complex:
First, I made the 2 simple-low-poly-models of ships, one
blue ship for the defense of the base, and a grey one 
as an ennemy.
Then I made the base, which is simple, the rotation of the
radars and of the lower-parts is obtained with an local-euler xyz
rotation controller. 
In the first seq, the asteroids is a part of a "cloud" particle
system. The big asteroid is animated individually.
I made the movement of the camera with the most simple way:
>moving the frame slider >clicking on ANIMATE >moving the camera 
in his own viewport with the camera commands (zoom, slide..)
The only difficulty that I reached, is when the ships/or canons shoot
fire. I think I used an stupid technique, which is to let the projectile
in space with 0 vis until the canon of the ship goes on the same position,
then to move it with 0.5 in the visibility
I think the better way is to link the projectile to the ship, and to move it
when you like!!
And about the explosion, I used the combustion of max, faster than 
appliying an explosion map to a plane.
Ok I hope you learned something, and see you at the next round!!


