TITLE: After Her Soul
NAME: Fernando de Anda
COUNTRY: Mexico
EMAIL: fanda@sco.mflor.mx
WEBPAGE: N/A
TOPIC: Alien Invasion
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
MPGFILE: soul.mpg
RENDERER USED: 
    Lightwave 5.5
RENDER TIME: about 60 hrs or 70 hours


TOOLS USED: 
    For image maps Presto Image Folio. For modeling Lightwave Modeler
and Tree Fact. 
Then AVI2MPG1 and Camel's MPEG Join


CREATION TIME: 
    I don_t know, It might be about four or five months; I started
before I knew the topic. 

HARDWARE USED: 
    350 MHz Pentium II

ANIMATION DESCRIPTION: 


They were in a car, they have an accident, she felt in comma, and he decided to
make a brain invasion
after her soul, this animation will have a sequel...


VIEWING RECOMMENDATIONS: 
    Microsoft multimedia player works well


DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: 


First of all, some of the models were created with bump maps, that I draw
before, and then scanned
them, as also the texture maps in the boy, the girl and  the buildings of the
bizarre world of 
her mind. The trees were created with Tree Fact.
Because of the time, I downloaded a lot of cars in 3ds format, so I converted to
.lwo and I re-scaled,
edited, and re-texturized them.
A very huge job was the creation of the main car, I modeled it from basic forms,
 metamorfed it
using some parts of the downloaded cars, and creating other ones, It was created
in 4 days.
The Viper?, I don_t know who was the creator of such excellent job, but it
wasn_t perfect at all;
the front lights's insides were missing, so I took a pair of magazzines and
reproduced that 
difficult job, I hope you like how it looks.
About the mirror of the main car... It was edited from the Viper ones, I
measured a pair of real 
mirrors so that I could put the real convexity on it (It is a milimetter of each
20 cm). Hope
it looks real. Please re-read the message in the mirror... JeJe
The crash efect was given with a lot of tricks; first of all, I morphed the
Viper like I think 
it would be, then I put semitransparent objects for the smoke; there were to
hard to render, and
finaly some particles (There are really points; there doesn't interact with
objects or gravity...
That options are from another plug-in)
I amazed myself with these crash, I hope you too.
The hospital scene  was a real challenge; after creating the room, I created a
complete model of
the guy that could be completely animated. The expresion was created with
morphing, the guy has a 
lot of bones, and I mean a lot. The serum was blured and put it down with
compositing.
Then I created the lab, I rendered bluring it with a technique of my
own; you have the normal rendered image, then you turn all the surfaces black
and you put
white fog at the focal distance, then you blur the normal image, and use the BW
for compose the
normal with the blur, and when I finished, A VIRUS INVADE MY COMPUTER, so I lost
it; I rescued
only the rendered images; the astonishing model is history. Because of that I
couldn't finish 
this animation, but I hope I could bring to you the next part.
 

