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* human.pov -  make-it-easy human model for povray 3.0     *
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* Timo Ohtonen 1996                                        *
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* The zip file should contain the following files:         *
* body.inc - The body of the human                         *
* lhand.inc - Left hand                                    *
* rhand.inc - Right hand                                   *
* lleg.inc - Left leg                                      *
* rleg.inc - Right leg                                     *
* head.inc - Head and neck                                 *
* hair.inc - A very simple hair                            *
* predecl.inc - Predefined declarations (fist etc.)        *
* collect.inc - Collects the pieces together               *
* human.pov - Declarations sample file, instructions       *
* declarations.pov - all declarations, no instructions     *
* human.txt - This file                                    *
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There is around a zillion values which you can modify,
experiment and enjoy.
The major disadvantage of the model is that that you can't 
twist the body (a straight backbone).
Most other human joints work fine.
The commented values (see human.pov) look quite normal, but 
there is always the possibility that your human has a 
hand inside the head or something else funny. If you use values 
that are not in the comments you might end up in weird angles 
or sizes.
When making multiple humans on one scene, you should save each 
human as an individual text file. It makes thigs easier to handle.
The inc-files are a mess, I suggest not altering anything, if you
are not sure.

See human.pov for details.

HAVE FUN :)
