// ==== Standard POV-Ray Includes ====
#include "colors.inc"	// Standard Color definitions
#include "textures.inc"
#include "\povwin3\myfiles\side.pov"


#declare tower =
union
     {
object {segment}
object {segment
       translate <0,2.2,0>
       }
object {segment
       translate <0,4.4,0>
       }
object {segment
       translate <0,6.6,0>
       }
      }

object {tower}

