TITLE: The Future of Art
NAME: Guillermo Sanz Romero
EMAIL: famrom@ran.es
WEBPAGE: http://www.geocities.com/SiliconValley/4774/index.html
TOPIC: Arts & Entertainment
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: grfutur.jpg
ZIPFILE: grfutur.zip
RENDERER USED: 
    POVRay 3.02.msdos.wat-cwa

TOOLS USED: 
    DOS Edit and Micrografx Picture Publisher 5.0 & 7.0

RENDER TIME: 
    5h 14m 12s

HARDWARE USED: 
    PC iP55-166MHz(MMX)


IMAGE DESCRIPTION: 


The past of the Art was trying to get realistic images based in reality.
The present is getting abstract things based in reality (how many paint
splashes has been named "bird" or similar things? how many were inspired by
travels or feelings? they get "reality" and then abstract it).
Maybe the future is getting reality from abstract.
For some people that rock may represent a Bible's character, like the one
in the picture.

Our invisible painter (s/he is out of scene, celebrating that the picture is
finished, of course) follows this new school. You can see the model (a big
rock sculpture), the easel with the picture and the briefcase used to
transport her/his tools.
 Entertainment...? uuuhhh, what do you visit on week ends? 


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


First I build the room. The walls are boxes, the better way to get the correct
shapes. Some CSG is used for the holes (windows). Textures where applied and
reworked along all the process, basic ideas are set here (checkered floor,
rough walls, etc). The windows are build using an include loop, because the
three (side, front and corridor) are similiar, only dimensions change. I also
put two doors, one in the side and other in the corridor, behind the
sculpture.

A basic illumination is arranged now, a Sun and two fill lights. The garden
(outside, some boxes with a special texture) and the the mountains (two
height fields) are made at this first stage too (and commented out to speed up
the rest). This was the moment for testing and setting the fog, too. The sky
is a sky sphere and a plane with transparent zones.

The next was the easel. It is based in my home drawing table, the ones at my
old school and some I have seen in offices. The color was wheat, but after
some tests, the image was too colorless, so I changed to the color the ones at
my old school were (pale green).

The picture is a pair of boxes, one for the image and other for the canvas.
It is placed in the easel, like if finished but still wet. I thought about
making a wood base or a wood easel, but they were too typical. The easel is
more contemporary and the canvas... well, the back is not seen, so who knows
what it is made from? Wood, wood and cloth, synthetic fiber board...
The picture is a processed photo from the PP5 CD, to give some hand made look
(I want a picture, not a photograph).

Then the sculpture. It is some spheres and cones, with holes carved with more
cones and boxes. The basic shape must have some relation with the image, so I
placed the objects in a similar way the character is.

To end the objects, the briefcase. Yes, typical, but I wanted some wood and I
was running out of objects and time. It is six boxes for the sides, two
superellipsoids for the locks and one torus for the handle. The wood texture
is really good, but the object is too small to be seen clearly.

The image looked a bit dull... so I added the lights in the corner: more
objects and more illumination. Now the scene seems to be a museum: white,
clean, few shadows.

The final touches were adjusting some positions and textures. After that, the
image was signed and converted to JPG with PP7.

