TITLE: Desert Rain
NAME: Phillip L. Easton
COUNTRY: USA
EMAIL: east103@dialaccess.com
TOPIC: Water
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: plemv8.jpg
RENDERER USED: 
    Bryce 2

TOOLS USED: 
    Paint Shop Pro 5

RENDER TIME: 
    3 hrs and 10 min.

HARDWARE USED: 
    AMD K6 255/75 MHz


IMAGE DESCRIPTION: 


I wanted to represent water without water being the dominant portion of the 
picture.  Hence I was trying to avoid showing a body of water such as a lake, a

pond, water in a glass, etc.  This picture represents the life giving properties

and the natural cycle of water. The cracked earth represents evaporation. The 
rain and clouds signify the condensation of water.  The grass demonstrates 
nature's ability to adapt, which enables the plants to survive in a location 
that normally contains very little water.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


I used separate terrain fields to represent the towers, ground, and mountains. 

The rock in the foreground is a terrain on its side with another terrain on top.
 
Textures were standard 3-D textures in Bryce 2, which were adjusted to produce 
the desired effect using the controls in Bryce 2.

The cracked earth is a separate terrain.  The idea for this came from Chris 
Casady's site at http://www.tilenut.com/yomama/bryce/Tutor                %20HQ.html.

The grass is 2D pics that I made in Paint Shop Pro.  Several 2D planes were 
intersected to create a 3-dimensional plant.

The clouds are sphere objects with transparent cloud textures.  The rain is made

up of several 2D planes.  The rain texture was created in Paint Shop Pro 5 and 
then mapped onto the rain planes.

