TITLE: Water watch
NAME: Toni Bratincevic
COUNTRY: Croatia
EMAIL: tbrat@mail.geocities.com
WEBPAGE: http://members.xoom.com/Intercepto
TOPIC: Water
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: tbwater1.jpg
RENDERER USED: 
    POVRay 3.1 for Win

TOOLS USED: 

             - Moray 3.0 for modelling and some textures
             - POVRay 3.1 Win for texture creation
             - Corel DRAW 7.0 for height field maps
             - Photoshop 4.0 for height field maps and converting picture to JPG
format

RENDER TIME: 
    about 2 days on P188MMX

HARDWARE USED: 
    Pentium 133 64 Mb RAM & Pentium 188MMX 40 MB


IMAGE DESCRIPTION: 


Ok. When you first look the picture, you will probably ask yourself, in which
way is this picture connected to water theme. What I want to show in this
picture is one of my own ideas ... the watch you see in the scene is not
ordinary sand watch. This one uses water as the other use sand. But, this one
goes one step futher. You can change the water in this watch, so that with
other types of liquids you can expand or decrease time which this watch shows.
There for, the bottles in back of the picture have filled with different types
of liquids, some with bigger density (last more hours) and others with less
density (show minutes or hours). The sword can be explained as the quilty guy
for breaking my watch ... and this one was last of his kind. :-(


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


For modeling all objects in the scene I used Moray 3.0 for Windows. All objects
are construct with primitive objects and constructive solid geometry. Textures
are also made in Moray, but some of ther are rewriten in POVRay editor. From
libraries in Moray I used wood maps. Later, on this wood maps I added normal
map. Radiosity and area lighting are used to get bigger realism. Sword is one
of the complex parts in the scene... it took me 4-5 days for modelling and
texturing. Spoiled water made with height field, for which images are made in
Photoshop. For walls and floor I used image maps.
Since I finished this two pictures for IRTC about 5-6 days from dead line, I
used my friends P188MMX for rendering this picture.

