TITLE: Union Job
NAME: Calen Tackett
COUNTRY: USA
EMAIL: ct@westmarch.com
WEBPAGE: (none)
TOPIC: Water
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: uninjob.jpg
RENDERER USED: 
    Povray

TOOLS USED: 
    Moray 3.0, sPatch, Paint Shop Pro 4.1

RENDER TIME: 
    1 hour 15 minutes

HARDWARE USED: 
    Pentium 120, 32 meg of ram

IMAGE DESCRIPTION: 

The scene is a semi-futeristic sewage system with a lazy
union worker smokin a cigar and drinking a pov cola.
the waste rushes by in man controled river past some
bottles, a can of pov, and some black and yellow bricks that are laid in a
checker patern. the curved yellow roof is seen right at one of its many
junctions. the fog
clouds any ferther veiw.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

well I started out geting the idea out of my head and on to the screen so I
started off with some cubes for the walls, floor and the basic river. I used
CSG difference cilinders for the round roof. that was all textured with solid
colors at first. than the hard part came, the bricks on the wall has got to be
the most objects I have in one file, when I got done "laying" the bricks I had
1106 indavisual bricks, the bricks them selves were Superquadric cubes. the
water   was done with heightfeilds that I painted with Paint shop pro, the
water texter was of my own desine. the rest of the texters wer mostly solid
colors with normal granit aplied.
the soda can was a simple rotate sweep with a layerd texter and the same with
the bottles. the figure is composed mostly of cilinders, the head is made from
sPatch objects, and the same with the vest, hard hat, and sun glasses.

well there ya go thats how I did it
you will have to parden spelling I am dislexic and 15

