EMAIL: hmc42@usa.net
NAME: Waterman
TOPIC: Water
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
TITLE: Water Spirit
COUNTRY: USA
WEBPAGE: http://www.webaccess.net/~sargon/html/hmc/hmc.html
RENDERER USED: PoV-Ray for Windows
TOOLS USED: PoVSB, sPatch, Paint Shop Pro
RENDER TIME: 8 hours, 26 minutes, 2 seconds 
HARDWARE USED: 200 mHz pentium processer, 48 mg ram
IMAGE DESCRIPTION: 

Two water spirits comming out of two different goblet of enchanted water.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

I used sPatch to create the water spirit itself and the base for the table.  Everything else was done in PoVSB, including all of the textures that are not pre-defigned in the PoV Ray directory. That is, the table top, the floor, the walls, and I mimicked the water texture for the water spirirt.  The floor is a image map that I created in Paint Shop Pro, which I also used to create the bump map of the floor.

Originally, I was going to use a glass top for the table, then I tried this stone texture I had been creating, ok, a layer of a stone texture, so I could see what it looked like, it just fit so well with the picture (in my opinion) that I left it.



