TITLE: In Bloom (mhbloom.jpg)
NAME: Margaret Hoskins
COUNTRY: USA
EMAIL: hoskent@gte.net
WEBPAGE: http://members.tripod.com/~MH_Portfolio/index.html
TOPIC: Unbelievable
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: mhbloom.jpg
RENDERER USED: 
    Bryce 3D

TOOLS USED: 
    sPatch, Poser 3, CorelPhotopaint, CorelTexture, Bryce 3D

RENDER TIME: 
    Approximately 1 hour 15 minutes (for an image size of 1024x768)

HARDWARE USED: 
    AMD K6-2 400MHz, 128 MB SDRAM

IMAGE DESCRIPTION: 

I'm stretching the definition of "Unbelievable" a bit here, but this is what I
thought of when I saw the topic.  I envisioned something elaborate, lush, and
very organic.  A quiet place for solitude and meditation.  In today's hectic
world, finding such a place is almost impossible.  Hope I got close.  Also,
from a different standpoint, it's fairly "unbelievable" to have this many
separate objects (well over 200) in a Bryce file. But I can't seem to give up
the interface. :-) 


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

I started with the Poser model of the woman.  Beginning with a preset pose, I
modified it until I was more pleased with her positioning and facial
expression.  I used CorelTexture to make the material for her body.  It was
originally supposed to be quite different, but I stumbled across a pattern I
couldn't put away.  It seems to suit her better (pardon the pun) than anything
else I tried.  The flowers were all modelled with sPatch and a flower book for
reference (included are sunflower, poppies, jasmine, daisies, lily of the
valley, tiger lily, and water lilies.)  Some of these were modelled in multiple
layers to export separate pieces of each flower to reassemble with different
textures; for example, the poppies consist of three objects each. I also used
sPatch to model the "vines" and "roots" extending from her.  The pool is
constructive from Bryce primitives (extended torus and cylinders).  I drew the
tree trunk and foliage shapes in PhotoPaint and imported them into the Bryce
terrain editor for extrusion and roughening.  After the render, I resampled the
image (800x600), adjusted the gamma (0.9), signed, and converted it to .jpg
format with PhotoPaint.  The .br3 file was over 30 megs, so isn't included.  I
am happy to send separate object files if needed.

