TITLE: Valley of the Kings
NAME: D. Grenier
COUNTRY: USA
EMAIL: dgrenier@alienvisions.com
WEBPAGE: http://www.alienvisions.com
TOPIC: Unbelievable
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: valleydg.jpg
ZIPFILE: valleydg.zip
RENDERER USED: 
    Bryce 2

TOOLS USED: 
    Bryce 2, trueSpace 2, sPatch

RENDER TIME: 
    not reported

HARDWARE USED: 
    Pentium 120 Mhz

IMAGE DESCRIPTION: 
    "Valley of the Kings" is a play on the place with the same
name in Egypt where pharaohs were interred.  The low viewpoint and ultra-wide
view are meant to convey a sense of size. If you look carefully at the closest
king object you will note some distortion due to the wide angle view.  The hang
glider objects were included both for scale and to provide some visual interest
in an otherwise empty sky.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

The king objects were created in trueSpace 2.  The king on the left is part
lathed, part lofted.  The others are constructed of lathed objects, except for
the finials on all.  These are sphere primitives with crosses lofted from
paths.  They were imported as DXF objects and then scored, cracked and broken
with negative "rock" objects and boolean operations.
The small "hang glider" objects were created in sPatch, a small freeware spline
modeler.  Imported into Bryce as DXF objects.
The other elements are simply Byce terrains.  The terrain material and the sky
are slightly modified Bryce presets.
The zip file has a set of hang gliders in Bryce OBJ format, and a hang glider in
DXF format.

