TITLE: Old Barney
NAME: Mike Roseman
COUNTRY: USA
EMAIL: allasard@earthling.net
WEBPAGE: http://www2.cybercities.com/~allasard/
TOPIC: Landmarks
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: barney.jpg
RENDERER USED: 

   Blender 1.59  (www.blender.nl)

TOOLS USED: 
    None

RENDER TIME: 
    2min 41sec

HARDWARE USED: 
    Pentium II-233 under Linux

IMAGE DESCRIPTION: 


Barnegat Lighthouse and Inlet, Long Beach Island, New Jersey
I spent enough time there as a kid....and I love sunsets...


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


I'm almost too embarrassed to explain it. :)
The water is a *huge* mesh, up to the limit of polygons per object, so it is
actually 
duplicated and scaled 4 times within the picture.  (That's why I don't include
the 
source.  It's gigantic. :)

I didn't feel a straight texture map would give me what I wanted.  And I did
this 
before Blender had an internal "wave" function. The wake is created by using a
lattice
to deform the water mesh.

All the other objects are plain meshes, however the landscape was created for
this 
view only.  It's the first 3d work I've done exclusively for a single still.  I
also 
tried to create it as quickly as I could. 

The sky took me the most time to get right, since it took a while to
test-render.  
The clouds consist of 4 planes of textures and lights.
I used no externally created textures, all were procedural within blender.

VIEWING RECOMENDATION:  Weird banding seems to happen with less than 24-bit
color.   


