TITLE: Homecoming
NAME: J_r_me BERGER
COUNTRY: France
EMAIL: bergerj@iname.com
WEBPAGE: www.enst.fr/~jberger
TOPIC: Landmarks
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: jbhome.jpg
ZIPFILE: jbhome.zip
RENDERER USED: 
    POV-Ray for windows v 3.1 (uvpov 5.4a)

TOOLS USED: 
    Terrain Maker, Paint Shop Pro, HP48s,
            Ken Tyler's Metal textures

RENDER TIME: 
    parse 6s, render 36h 21m 4s

HARDWARE USED: 
    P-II 266MHz, 128Mo RAM, Windows NT for final render,
               Pentium 133, 32Mo RAM, linux for modelling

IMAGE DESCRIPTION: 

        Just a ship in a storm with a lighthouse showing the way back home,
marking the land if you want :)


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

        Everything is pure hand-coded csg, except the height-field for the land,
which was made with Terrain Maker. The waves are a height field generated in
PoV with a simple plane with a marble pattern and ripple normal.
        This picture is also my first real try with layered textures: nearly
everything on the boat has two or three layers (its "normal" texture, stains,
an a wet texture).
        There is only one media in a cylinder in the scene. To allow the mast
lamp to have a halo, I just put a perfectly transparent disc behind it
(otherwise only one pixel here or there was visible).
        The rain was done using an idea from someone from the water round (or
night, I don't remember exactly): it's just a transparent plane with a spotted
texture properly scaled. 

