TITLE: It's my turn, at last!
NAME: Aleksander Zarczynski
COUNTRY: Poland
EMAIL: tompaw2@friko5.onet.pl
WEBPAGE: http://friko5.onet.pl/wr/tompaw2
TOPIC: Horror
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: azhorr.jpg
RENDERER USED: 
    POV-Ray 3.1g for Windows

TOOLS USED: 

   Moray V3.1, Paint Shop Pro 5, 3D Studio MAX R2.5, Vue d'Esprit 2,
   Texture View V3.42

RENDER TIME: 
    41 minutes

HARDWARE USED: 
    AMD K6 - 200, 48Mb of RAM


IMAGE DESCRIPTION: 

 I don't like horrors, so it's rather humorous interpretation.
 If you don't know what is happening, just see the title.
 I've used wide angle of camera to make scene more unreal.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

 Almost all of the objects I made in Moray. There were two exceptions: 
 skeletons and ground. Model of skeleton I've found in some site with
 free meshes (I really can't remember what its address was). I remade it
 with 3D Studio and converted to Moray format (3 times). The ground
 was made using Vue d'Esprit demo version. In this case I used Vue's 
 terrain editor. First I generated some mountain and then I used erosion
 effects. At last I save terrain as TGA. Ultimately the ground is not 
 good visible because of fog, but I wanted it was in detail. The rocks 
 I made similar way. The other objects were created with Moray. Most of
 them were made using CSG and standard primitives. 
 Some of textures were taken from standard POV textures and then little
 remade in Moray. To find out what I need I used Texture View. Finally
 I made the rest of textures myself using Moray, too.
 The fog is ground fog with appropriate parameters.
 To change image from BMP to JPG (with 5% compression) I used Paint Shop
 Pro.

 

