TITLE: Caverna
NAME: Jaime Vives Piqueres
COUNTRY: Valencia, Spain
EMAIL: jaime@ctav.es
WEBPAGE: http://www.ctav.es/jaime
TOPIC: WILDERNESS
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: caverna.jpg
ZIPFILE: caverna.zip
RENDERER USED: 
    UniMegaPOV 0.5a

TOOLS USED: 

- Red Hat Linux 6.2
- KDE 1.1.2 ((C) KDE Team), as window manager.
- Kwrite ((C) Jochen Wilhelmy), to write POV scripts.
- The Gimp ((C) S.Kimball and P.Mattis), to convert PNG to JPG, and for
  hf editing.

RENDER TIME: 
    1h 34min.

HARDWARE USED: 
    Intel P-III, 667 Mhz, Intel CC820 m.b., 128MB RAM.

IMAGE DESCRIPTION: 


  Untouched cavern, with stalactites and stalagmites.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


  Blobs, blobs and blobs. lots of them created and placed in several "#while"
loops. Oh, ...and two height fields, one for the cavern walls, floor and ceil,
created internally with the "pattern" image type, and another for the waves
on the water, created by an external scene with several torii (I haven't
figured a way to do it with a texture). The texture for the rocks uses some
new megapov features: "transmit" and "reset_children". 

  That's all. Pretty simple, in fact... the most hard work was to find the
random seed for a nice arrangement (...you know, I avoid manual placement if
possible! :).

  The code sent does not trace actually the submitted scene, bcos I was 
trying to rewrite the entire scene to place the stalactites/stalagmites
following the surface of the height_fields, but it was not finished in
time for the deadline... :( I will work on a new version "out of contest".

 Bye!
 

 Jaime Vives Piqueres
 Valencia, June 2000.


