TITLE: Rocky Mountain Country
NAME: Raymond A. Salvatore
COUNTRY: USA
EMAIL: bonsalva@bellsouth.net
TOPIC: Wilderness
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: raswild.jpg
RENDERER USED: 
    Raydream Studio 5 raytracer

TOOLS USED: 
    Raydream Studio 5.5, HP camera, Micrographix PicturePublisher

RENDER TIME: 
    1 hour

HARDWARE USED: 
    PENTIUM 233 MMX WITH 192 MEG SDRAM

IMAGE DESCRIPTION: 
    Somewhere in Colorado where I hope to be at the end of
 June.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

   Everything was created by me for this picture.  The rocks are spheres
that have been processed through the Mesh Modeler.  They were squashed and
pulled.  Wet rock areas were made by duplicating a group of rocks and
then placing a sphere to intersect the rocks where the water is supposed
to be.  I duplicated that sphere by how many rocks it intersected.  I
then used CSG intersection to leave an area on each rock that could be
scaled slightly larger than its parent rock.  I used a texture that had
higher shine and reflectivity than the parent rock's texture.  I used
TIF samples of rocks in my area of Georgia, as well as Tiff samples of
moss and lichen.  I used a marble texture as the mixing agent of two Tif
samples (yeah, I got the idea from  Gilles Tran's city picture).  The trees
bark was done the same way.  The main body of both birds was made as a 
Blubble form, the wings made of spheres and extrusions.  The waterfall
is a series of spheres and a cylinder using transparency and reflection
and wave deformation to get that "watery" look.  I also added a beam
light with a gel made from a swimming pool Tif.  The horns on the 
sheep were made by rotating and scalimg down a triangular shape in the
Freeform Modeler.  There's also two bugs on the tree, very hard to see.

