TITLE: tree and blocks
NAME: Jens Malzacher
COUNTRY: germany
EMAIL: malzach@rhrk.uni-kl.de
TOPIC: contrast
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: jmtree.jpg
ZIPFILE: jmtree.zip
RENDERER USED: 
    pov-ray 3.1g

TOOLS USED: 
    moray 3.1
            treedesigner
            paint shop pro the convert the picture

RENDER TIME: 
    15 min 33 sec

HARDWARE USED: 
    PIII-500MHz, 128 Mb RAM

PLEASE EXCUSE MY POOR ENGLISH!!


IMAGE DESCRIPTION: 


Contrast, a wide ranging word. I got my understanding in the word "contrast" -in
artistic sense- from the german artist Joseph Beuys. In his idea all life is
between tow poles. One pole is the artificial, cold, cristal-like extreme, the
other pole is just the opposite - warm, natural, wax-like. In his work he put a
typical material of each pol together. 
With that idea in mind, I put two groups of objects together. The tree on the
left hand stands for the natural pole or warmth, the coloured toy blocks on the
right hand are cold, cristal counterpart.
There are two more kind of hints in the picture: my toy blocks were made from
wood, so there is on the left hand original wood as it lives, the living tree
and on the right hand dead wood, painted with colour, more or less an
industrial product. And nothing which remembers the early wild livng days of
the wood. The other thing in that picture is the floor: both - the tree and the
blocks - are strong objects, on which you can biuld something e.g. a tree house
or other blocks. But they are standing on water - a fluid, on which you
normally not can build anything (except boats and ships, but that is something
different).


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


With an old beta version of TreeDesigner I "grew" the tree and exported it to
Moray. The work in Moray was easy: the plane on the floor and in the sky, the
tree, and some primitives as the blocks. The arching block is just a csg.

