TITLE: The Garage
NAME: Justin Whitton
COUNTRY: United Kingdom
EMAIL: irtc@rayjay.clara.co.uk
WEBPAGE: www.rayjay.clara.co.uk
TOPIC: Contrast
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: jwcdream.jpg
ZIPFILE: jwcdream.zip
RENDERER USED: 
    MegaPov 0.6a

TOOLS USED: 
    Paint Shop Pro 6.02 / Web Graphics Optimizer

RENDER TIME: 
    7m 16s (I only got the T-Bird working 2000-12-31)

HARDWARE USED: 
    AMD 1.1GHz T-Bird

IMAGE DESCRIPTION: 

        Contrast of Intensity
        Contrast of Saturation
        Contrast of a Child's toy (the ball) and his older Brothers toy (the
car)


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

        I had major computer problems during December so this scene is no way
near complete :-(

        The car was generated in sPatch with a bump_map to add hood and door
details.

        The window glass is made from just 4 triangles, 2 define a finite white
plane diffuse 1
with no shadow (so that I didn't have to work too hard on an outside :-), and
the other 2 define
a finite plane with a multilayered procedural texture to provide "dirt" on the
windows.

        Intensity contrast has been increased by increasing the value of the
only light to 1.5
and by decreasing the brightness setting withing the radiosity block.

        Saturation contrast was achieved by using HSI<->RGB conversion macros to
desaturate all
colours except those used in the ball. (I've split these macros out into another
file so that
you can use them without having to search through the source.)

        While loops and random variables were used to place the cardboard boxes
and paint cans.

        MegaPov's focal_blur and soft_glow were used to soften the background.

        The zip file contains all the required scene files to render the scene
plus the image
in its original PNG format.

