TITLE: metalflower
NAME: Sammy Fischer
COUNTRY: Germany
EMAIL: sammy@cube.net
TOPIC: contrast
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: sf_kontr.jpg
RENDERER USED: 
    C4D v6.1

TOOLS USED: 
    Hairdepartment Plugin, C4D XL(for the plugin), Corel Photoshop 9

RENDER TIME: 
    ~20mn at 1024x768 (cropped it afterward)

HARDWARE USED: 
    P3-500, 364 MB

IMAGE DESCRIPTION: 

I tried to render the contrast between the standard idea of a flower being
delicate and fragile and the rude aspect of machinely engineered (rusty)
metal.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

the Petals are deformed spheres with three overlaid textures, the big tendrils
are hypernurbs, the smaller hair were done using the Hairdepartment plugin
(which sadly doesn't work with the current version of C4D). The butterfly
consists of 2 spheres with alpha maps and an hypernurb for the body (which
actually is not really visible). the Stem under the water is a loft nurb. the
water is only a transparent shiny plane with a bump map.
The picture was actually rendered on a notebook at 1024x768 and later cropped to
800x600, with a slight increase of the brightness (LCDs are crap when it comes
to colour adjustment:(. The sig was added even later.

