TITLE: Temple of the BIOS
NAME: David "Skuzzi" Bynoe
COUNTRY: Canada
EMAIL: stupidlamer@home.com
WEBPAGE: http://www.stupidlamer.com
TOPIC: Worship
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: bios.jpg
RENDERER USED: 
    Bryce 3d

TOOLS USED: 
    SPatch 1.5, Photoshop 6 (for textures)

RENDER TIME: 
    38 minutes

HARDWARE USED: 
    Pentium II 450, Canon G1 digicam


IMAGE DESCRIPTION: 


As my first submission to the IRTC, I wanted to make something really special
and amazing. But that took to long so I made an image of a bunch of binary
digits worshiping a computer processor. In retrospect, this took longer.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


The zeros and ones were modeled in SPatch from scratch. I created the bodies,
the arms, and the hands separately so I could just place them into position to
pose the figures. I wanted the figures to be kind of blocky and imperfect so
SPatch was great for this. 

The microprocessors on the alter were Boolean modeled, the texture map was
created using a photograph of a microchip and heavily modifying the texture in
Photoshop.  

To create the tracings on the circuit board I used two cubes, one for the base
which uses a subtle glossy slightly canvas texture, and another cube on top
which uses a copper texture as a base with an alpha map of the tracings that
was drawn in Photoshop. 

The two IDE cables in the background are just a simple set of squares modeled in
SPatch and curved, that then have a texture that was formed from a photograph
of an IDE cable applied. The connector sockets are just primitives Boolean
modeled.

Everything else in the image was modeled from primitives, with the textures
either being created from scratch, or based loosely on macro photographs of
various electronic components.

Oh and on a final note, I left out the source file because it was 36 megs (I
love bryce. (Yes I should learn POV-ray))

