TITLE: Pokemon's Cult

NAME: Stalex
COUNTRY: FRANCE

EMAIL: pairgain@worldonlne.fr
WEBPAGE: http://www.multimania.com/stalex

TOPIC: Worship
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: pokemon.jpg
RENDERER USED: 
    Mental Ray 2.1 Connection to 3dsmax


TOOLS USED: 
    Windows 2000 pro )
           3D Studio Max R3.1
         Adobe Photoshop 6


RENDER TIME: 
    6h 23min 43s - size 900 * 675


HARDWARE USED: 
    Celeron 466 mmx - 256 MB ram - 17" - Geforce 2 GTS 32 MB DDR

/* sorry for my english */


IMAGE DESCRIPTION: 

        It deals with a child room full of pokemon toys... Perhaps the child is
fond of THE POKEMON, and he makes his parents spend all the money to buy this
toys. I reckon that it's more a fact of fashion than a passion for this toys...
So the child worships them...


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

        All the meshes was created with 3dstudio max. Nurbs was used to make
pickachu. To make Bulbizar I prefered to use a simple sphere and a FFD modifier
(free form deform).
        Once I finished an object (for example the chair), I group all its
components, so that it made one object. It was more easy to position whole
objects in the scene. 
        I also used boolean operation with certain objects.
        The txtures has been made using photoshop. I scanned them, or I take
them from the internet, and then I reworked on them.
        I used 5 lights in this scene. Only 2 are really useful. 1 is for the
outdoor three, to make the shadow on the brickwall (simulate the sun). Another
is to enhance bulbizare (the blue pokemon !) so that it head does not seem
dark. The third is to simulate the television, i use this light like a
projector. The 2 most useful lights are positionned at right and left of the
scene, and they are use for the global ambiance and the radiosity. Both they
light the whole scene.
        Mental ray was used to render the scene, it allowed me to use the
"globale illumination" to simulate radiosity. I worked 4 days to find how
well-use this software so that the radiosity does not make white "splotchiness"
on the wall and the floor. It's not easy to use it !.....



