TITLE: DBs_Fort
NAME: David Bridge
COUNTRY: USA
EMAIL: davidbridge@msn.com
WEBPAGE: N/A
TOPIC: Fortress
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: dbs_fort.jpg
ZIPFILE: dbs_fort.zip
RENDERER USED: 
    POV-Ray for Windows V3.01

TOOLS USED: 
    Moray, for placement of objects. QBASIC, to generate 'The Grill'.
Paintshop Pro, for image file conversion.

RENDER TIME: 
    1 hr 40 secs.

HARDWARE USED: 
    AMD 900MHz, 128M RAM

IMAGE DESCRIPTION: 
    A corridor of cells

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 
    I started off with something far more
complex and far more time consuming and just when I had everything sorted in my
mind I was called away by work! Was it ever so?

On my return (one month later!) I was out of time and pushed to complete an
image in time. So I came up with this.

More floor tiles! (Am I becoming obsessed with tiles!?) - a little random
movement so they're not too regular.

The main structure is simply a merge of cylinders. 

I've been playing for some time with an image of a spider on a web and I drafted
up some Qbasic code to generate a simple web - it's too regular to be realistic
as a web but it's useful as a nice geometric structure and so became the 'bars'
covering the entrance to each of the cells.

There are a couple of lights in each side corridor with a random
red/yellow/orange colour. They're slightly offset from each other which results
in a nice effect in the shadows in the foreground.

Add a little ground fog and that's about it.

