TITLE: Guarded
NAME: E. J. Blenner-Hassett
COUNTRY: Canada
EMAIL: ejbh@freenet.edmonton.ab.ca
WEBPAGE: n\a
TOPIC: FORTRESS
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: guarded.jpg
ZIPFILE: guarded.zip
RENDERER USED: 
    Latest PovRay downlaod ( unregistered at this time )

TOOLS USED: 
    Moray for Windows ( also unregistered at this time ( )

RENDER TIME: 
    on my system... a few minuits ( time will vary due to processor
speed and graphics cards used.. it's a bit big )

HARDWARE USED: 
    CPU Amd K-6-2 450 with 3D Now
                    vid: Matrox G200 with 16 Megs
                    mem: 256 Megs of ram ( this is a big image and needs it )
                    hdd: 20 Gig drive with some space left
                    mbd: Asus P5A with the latest drivers installed
                    OS:  Windows 98 ( tweaked, but still not fast enough )
                    mdm: unknown brand 56K ( that won't connect that fast )


IMAGE DESCRIPTION: 


        A view of a corner of a fortress showing part of the tech that guards
it...


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


        lotta playing with simple shapes and stuff ;)...

        I originally wanted to do one similar to this in Lego, but couldn't get
enough of the fonts to look right, so i decided to try with just an attempt at
" bricks " for the wall.  I used a cube ( for the block ) and another object so
as to have one face look like it was a block carved out of stone ( that kind of
rounded face some rock walls have ) and used CSG ( ? ) object unions for this. 
To me, it looks good as an individual brick, but the more you use, the more it
looks like it's copied.  The straight wall is individually placed bricks for 4
lines by 4 high ( staggered ) and copied a few times ( look in the .mdl file to
see what i mean ) and has an amasing effect that the rows don't look " too
straight ", but rather built by hand ( in my own opinion ).  The round part of
a tower was simple to create with Moray as it can duplicate an object, the hard
part was the number of copies and how far apart to place them ( to get a circle
with decent sized bricks ).  from one circle, the copying and placing of each
ring became simple ( also the built in feature of duplicating in Moray ).  
        The " turret " i was originally designing for one of the other
competitions, but never got around to actually completing the rest of the
image.  I threw it in so as to add a touch of Tech in an otherwise ancient
scene.
        Each component of the scene is simple and easy to do, just the
combinations make this image one that may stirr something within the observer.

