TITLE: Home, Sweet Home
NAME: Mark Wagner
COUNTRY: USA
EMAIL: mark.wagner17@gte.net
WEBPAGE: http://www.geocities.com/rengaw03/
TOPIC: Fortress
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: mwcastle.jpg
ZIPFILE: mwcastle.zip
RENDERER USED: 
    SuperPatch 3.1e

TOOLS USED: 
    Crossroads, the GIMP for image conversion

RENDER TIME: 
    1 hour, 8 minutes, 18 seconds

HARDWARE USED: 
    400MHz AMD K6-II

IMAGE DESCRIPTION: 

"A man's home is his castle"

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

The house began as a set of blueprints I made for my high school drafting class.
 Since I needed a house for my entry, I decided it was time to make an actual
3D model from them.  Not all of the interior walls have been placed, but the
exterior is complete, and all the inside walls that would be visible through
the windows are there.  The roof is shingled with a brick texture, but
anti-aliasing hides the effect.

The sky started life as POV-Ray's T_Cloud3 texture on a sphere 4000 miles in
radius and a blue sky sphere, but have been mangled to get rid of any sign of
color.

The grass is a procedural texture that produces the effect of object-based grass
without the need for a billion triangles.

The trees in the background are based on those from Joerg Schrammel's Genesis
Toolkit, but converted to greyscale and resized to make for a more menacing
forest.  They were placed to form the forest using my Vegetate include file.

The trees inside the wall were created using Gilles Tran's Maketree macro. 
Adding two of them boosted the render time from 15 minutes to over an hour, and
increased the memory use to 75 MB.

The truck model is from the 3D Cafe collection, but the texturing was done by me
using POV-Ray.

The bricks making up the outer wall are a texture created using Jeff Lee's
Plates macro.  The spikes on top are a CSG that was supposed to produce much
thinner, spear-point like spikes, but didn't work out quite right.

Inspiration for making everything outside the walls grey came when I was playing
around with various filters in the GIMP, and converted the image to greyscale. 
I decided I liked the effect.

