TITLE: No Haven
NAME: Ryan Twitchell
COUNTRY: United States
EMAIL: tryan2@rochester.rr.com
WEBPAGE: http://wackyland.virtualave.net
TOPIC: Fortress
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: rtfort01.jpg
RENDERER USED: 
    MegaPOV 0.7

TOOLS USED: 
    none

HARDWARE USED: 
    AMD Athlon Thunderbird 850MHz, 128MB RAM

IMAGE DESCRIPTION: 

The idea here is of a tall brick tower which is hollow in the center. All of the
robots in the tower are shooting at each other across this opening. I'm not
sure how well this was visually conveyed as an idea, but I'm happy with how the
image turned out.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

Everything here was done in POV:

Most of the tower is basic CSG, and the inner wall is a brick wall macro using
boxes, which also allows for the gun ports you can see.

Both the robots and guns are simple CSG. The robots are my first ever attempt at
character design; they use macros to apply rotations to each limb before their
object declarations. The macros POV's vrotate statment to move each limb about
an axis.

Inside the tower there is a media statement to create the atmosphere, and
outside (on the inside?), the blasts are also done with media.


