TITLE: Mama?
NAME: Chris Bianchi
COUNTRY: United States of America

EMAIL: cbianchi@telocity.com
TOPIC: Fantasy and Mystic
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: mama.jpg
RENDERER USED: 


   Bryce 4.0


TOOLS USED: 


   Bryce 4.0
   RayDream Studio 5.5
   Microsoft Paint (inc. with Windows)


RENDER TIME: 


   35 Minutes


HARDWARE USED: 


   Compaq Armada E500 Laptop
   Pentium III 800 MHz
   320 MB RAM
   8 GB Hard Drive


IMAGE DESCRIPTION: 


   Behind the scenes of the dragon slaying--This baby dragon appears 
   upset or somewhat sad.  After witnessing the cruel world that he
   will one day have to face, I imagine he sulks behind his wall.
   Later, perhaps, he will vow to seek revenge on the knights
   responsible for this atrocity.

   The baby green-dragon peeks out from behind a falling wall.  A
   torch burns in the background.  A round shield leans against the
   wall.  A spider is oblivious to everything going on.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


   I modeled the bricks and the plants in RayDream Studio.  These
   were exported as Wavefront objects then imported into Bryce where
   they were assembled.  The dragon (with the exception of the wings)
   was modeled in RayDream as well.

   I used Microsoft Paint to make inverted "pictures" of the spider
   webs, wings, and the spider.  These I imported to Bryce via the
   symmetrical lattice tool.  That way, I could manipulate them for
   height, width, and depth.  I could also add textures that way.
   
   The textures were made in paint.  The brick texture came from the
   Bryce material library, but I modified it greatly to get the old
   "marbled" effect.

   The torch is a spherical light with a high intensity.  The light
   has a mapped "fire" texture map.

   The haze was added using Bryce's atmospheric effects for fog.


