TITLE: Chess Game
NAME: Andrew O'Neill
COUNTRY: USA

EMAIL: amoneill01@hotmail.com
TOPIC: Frozen Moment
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: amochess.jpg
ZIPFILE: amochess.zip
RENDERER USED: 

  POV-Ray 3.5

TOOLS USED: 

  PhotoStudio for JPEG conversion

RENDER TIME: 


  ~20 minutes

HARDWARE USED: 

  Pentium 4 1.5 GHz


IMAGE DESCRIPTION: 



The image is self explanatory - a bullet shot through some chess 
pieces.  

I was aiming for a rather surreal image.  There is no visible reason 
for the bullet to be fired through the chess game.  The chess pieces 
are very stylized and geometric.  Finally, everything is placed in a 
very plain white room (Based on other images I have seen submitted to 
IRTC, I imagine I will get critiqued for such a plain background, 
but I feel it goes nicely with the overall style of the image).  The 
viewer can interpret any deeper meaning that they wish to.

The game itself is a random internet game that I happened to catch. 
I really liked the next few moves: 1. Rxb8 Rxb8 2. Bxc6+ Kd8 3. Qd6+ 
and Black resigned due to checkmate in the next move.  Perhaps the 
bullet through White's King will change the outcome of the game.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 



I am new to ray tracing.  I downloaded POV-Ray about a month ago, 
so this is one of my first real attempts at making something.  I 
didn't use any tools.  The only pre-made textures I used were the 
standard stone textures for the chess pieces.  Everything else I 
fiddled with different settings until I got what I was looking for.

The chess pieces are a bunch of boxes with CSG operations to give 
the right shape.  The bullet is a surface of revolution.  The bullet 
trail is composed of several semi-transparent stretched spheres 
combined together.

I had a fun time using randomization too.  I used it to tweak the 
positions of chess pieces, create the shattered pieces, and modify 
the bullet trail.

Finally, I used focal blur to focus on the center of action, the 
bullet.

