TITLE: Borg Kitchen
NAME: Marlo Steed
COUNTRY: Canada
EMAIL: marlo.steed@uleth.ca
WEBPAGE: http://www.edu.uleth.ca/faculty/members/steed/
TOPIC: Architecture
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: brgktchn.jpg
RENDERER USED: 
    Lightwave

TOOLS USED: 
    Lightwave

RENDER TIME: 
    8 hours

HARDWARE USED: 
    Powebook G4

IMAGE DESCRIPTION: 

This is where the borg come to cook.

I think the image speaks for itself.  The architecture is simple on the one hand
- a box.  On the other hand, it was extremely complex - it  was the populating
of the walls that become tedious and difficult.  I tried to reduce the number
of textures and that worked quite well.  The color scheme works and textures
work quite well.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

Lots of beveling and routering to smooth the sharp edges and create details and
depth to the structures.  Spent an encredible amount of time on this one to get
the right balance, spacing, and size.  A fog helps to add depth to the
structure.  The lights are achieved by using a glow for the surface textue then
applying a light to the structure for added realism.  The dissapointing part is
that half of my modeling is obscured.  Perhaps an animated version will show it
off a bit better.  Most of the structures are created from scratch.  A few
objects were chopped from space ships and modified bweyond recognition - that
saved some time.  The only thing that might be discerable is the fine
structures on the side walls and the ceiling (fine flat background structures).
 Those were stripped off a borg ship (downloaded off the Internet) - it really
added to the sense of detail.   I had to go to quite a bit of work to texture
those structures but it was worthwhile.  I replicated the structure back a
couple of times and then added and move some items so that the repeating
structure was less noticable.

