TITLE: Fort
NAME: Joshua Edwards
COUNTRY: USA
EMAIL: je14@juno.com
TOPIC: Architecture
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: jsefort.jpg
RENDERER USED: 
    Pov-Ray for Windows Version 3.5

RENDER TIME: 
    About 2 minutes.

HARDWARE USED: 
    Athlon 1800+

IMAGE DESCRIPTION: 
    This image is basically a popsicle stick fort that could
have been
        built by a little child in a room in his house.  On the wall you can see
the window,
        looking outside, and a few family pictures up in their frames.  The
child apparently
        realized that a popsicle stick fort looks best when it comes from real
popsicles,
        and so he made sure that he ate plenty of them (even with a few extras
lying on 
        the table).
DESCRIPTION OF HOW THE IMAGE WAS CREATED:
        To create the image, I used Moray to lay out the basic design of the
room, and I 
        also created a single popsicle stick, using a CSG with a cylinder and a
rotational
        sweep (yeah, this is the hard way, I know.)  For the room, there are a
few cubes for
        walls, with a CSG for the back wall to allow the window to be inserted. 
Outside
        is just a simple sky sphere.  The pictures are scaled image maps, with
CSG frames
        around them.  The window frame is not a CSG.  For realism, I made 4
wooden cubes 
        and placed them next to each other.  
        Once the first popsicle stick was created, with a simple wooden texture,
I created
        5 while loops to create the actual fort.  Also, I used a checker pattern
over the
        wooden texture, and inserted a random noise generator to create the
stained effect
        on the sticks.  The flag, which is supposed to look like it was made out
of some
        cheap cardoard like paper, was simply a very thin cube that had a
texture applied
        to it.  The table, also is just a simple cube with 4 cylinders under
it.

