Script started on Wed Dec 17 09:39:13 2003
]2;starfish:/home/bmh/movie/afteroil/clean]1;starfishstarfish-clean 1 % ./trace.sh -a l afteroil

+ '[' -a = cont ']'
+ bits=8
+ '[' -a = -a ']'
+ bits=8
+ ALIAS=+a0.2 +r2 +am2 -J0.0
+ shift
+ res=resm.ini
+ '[' -f resl.ini ']'
+ res=resl.ini
+ shift
+ PROG=/home/bmh/povray-3.5/povray
++ echo afteroil.pov
++ awk -F. '{print $1}'
+ base=afteroil
+ change_seti stop
+ /home/bmh/povray-3.5/povray resl.ini -iafteroil.pov +d +fp -p +a0.2 +r2 +am2 -J0.0 +B +FN8 +Oafteroil.png
Persistence of Vision(tm) Ray Tracer Version 3.5 Unix (.Linux.gcc)
  This is an official version prepared by the POV-Ray Team. See the
   documentation on how to contact the authors or visit us on the
   internet at http://www.povray.org/.
Copyright 1991-2002 POV-Ray Team(tm)
Parsing Options
  Input file: afteroil.pov (compatible to version 3.5)
  Remove bounds........On  Split unions........Off
  Library paths: /usr/local/lib/povray-3.5
    /usr/local/lib/povray-3.5/include /home/bmh/povray-3.5/include
Output Options
  Image resolution 1152 by 768 (rows 1 to 768, columns 1 to 1152).
  Output file: afteroil.png, 24 bpp PNG
  Graphic display......On  (type: 0, palette: 3, gamma:  2.2)
  Mosaic preview......Off
  CPU usage histogram.Off
  Continued trace.....Off  Allow interruption..Off  Pause when done.....Off
  Verbose messages.....On
Tracing Options
  Quality:  9
  Bounding boxes.......On  Bounding threshold: 3 
  Light Buffer.........On  Vista Buffer.........On  Draw Vista Buffer...Off
  Antialiasing.........On  (Method 2, Threshold 0.200, Depth 2, Jitter 0.00)
Animation Options
  Clock value....   0.000  (Animation off)
Redirecting Options
  All Streams to console.........Off
  Debug Stream to console.........On
  Fatal Stream to console.........On
  Render Stream to console........On
  Statistics Stream to console....On
  Warning Stream to console.......On


Parsing..........................................File: /usr/local/lib/povray-3.5/include/glass_old.inc  Line: 17
Warning: 
Due to changes in version 3.1, you must add interior {I_Glass} to all objects calling glass_old.inc textures and finishes...

..............................
........................................................File: door.pov  Line: 63
Warning: Linear prism not closed. Closing it.
..File: door.pov  Line: 63
Warning: Linear prism not closed. Closing it.
.......File: door.pov  Line: 63
Warning: Linear prism not closed. Closing it.
.File: door.pov  Line: 63
Warning: Linear prism not closed. Closing it.
..File: door.pov  Line: 63
Warning: Linear prism not closed. Closing it.
..File: door.pov  Line: 63
Warning: Linear prism not closed. Closing it.
.File: door.pov  Line: 63
Warning: Linear prism not closed. Closing it.
..File: door.pov  Line: 63
Warning: Linear prism not closed. Closing it.
......
...............................................................................
..........................................................File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
.File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
File: building.pov  Line: 15
Warning: Linear prism not closed. Closing it.
..................................................
...............................................................................
.....................................File: kerb.pov  Line: 62
Warning: Should have at least 2 objects in csg.
File: kerb.pov  Line: 62
Warning: Should have at least 2 objects in csg.
File: kerb.pov  Line: 62
Warning: Should have at least 2 objects in csg.
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.....................File: door.pov  Line: 63
Warning: Linear prism not closed. Closing it.
File: pump.pov  Line: 219
Warning: Should have at least 2 objects in csg.
File: pump.pov  Line: 232
Warning: Should have at least 2 objects in csg.
File: pump.pov  Line: 245
Warning: Should have at least 2 objects in csg.
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Creating bounding slabs.
Scene contains 28868 frame level objects; 1 infinite.

Creating vista buffer.
Creating light buffers..
Building Photon Maps...
Building Photon Maps... this=100, total=0, m=0, area 1, 1
Building Photon Maps... this=133, total=0, m=0
Building Photon Maps... this=100, total=0, m=0, area 1, 1
Building Photon Maps... this=133, total=0, m=0
Building Photon Maps... this=100, total=0, m=0, area 1, 1
Building Photon Maps... this=133, total=0, m=0
Building Photon Maps... this=100, total=0, m=0, area 1, 1
Building Photon Maps... this=133, total=0, m=0
Building Photon Maps... this=64, total=0, m=0
Building Photon Maps... this=64, total=0, m=0
Building Photon Maps... this=64, total=0, m=0
Building Photon Maps... this=100, total=0, m=0, area 1, 1
Building Photon Maps... this=200, total=0, m=0, area 1, 1
Building Photon Maps... this=300, total=0, m=0, area 1, 1
Building Photon Maps... this=400, total=0, m=0, area 1, 1
Building Photon Maps... this=500, total=0, m=0, area 1, 1
Building Photon Maps... this=600, total=0, m=0, area 1, 1
Building Photon Maps... this=700, total=0, m=0, area 1, 1
Building Photon Maps... this=800, total=0, m=0, area 1, 1
Building Photon Maps... this=900, total=0, m=0, area 1, 1
Building Photon Maps... this=1000, total=0, m=0, area 1, 1
Building Photon Maps... this=1100, total=0, m=0, area 1, 1
Building Photon Maps... this=1200, total=0, m=0, area 1, 1
Building Photon Maps... this=1300, total=0, m=0, area 1, 1
Building Photon Maps... this=1400, total=0, m=0, area 1, 1
Building Photon Maps... this=1500, total=0, m=0, area 1, 1
Building Photon Maps... this=1600, total=0, m=0, area 1, 1
Building Photon Maps... this=1700, total=0, m=0, area 1, 1
Building Photon Maps... this=1800, total=0, m=0, area 1, 1
Building Photon Maps... this=1900, total=0, m=0, area 1, 1
Building Photon Maps... this=2000, total=0, m=0, area 1, 1
Building Photon Maps... this=2100, total=0, m=0, area 1, 1
Building Photon Maps... this=2200, total=0, m=0, area 1, 1
Building Photon Maps... this=2300, total=0, m=0, area 1, 1
Building Photon Maps... this=2400, total=0, m=0, area 1, 1
Building Photon Maps... this=2500, total=0, m=0, area 1, 1
Building Photon Maps... this=2600, total=0, m=0, area 1, 1
Building Photon Maps... this=2700, total=0, m=0, area 1, 1
Building Photon Maps... this=2800, total=0, m=0, area 1, 1
Building Photon Maps... this=2900, total=0, m=0, area 1, 1
Building Photon Maps... this=3000, total=0, m=0, area 1, 1
Building Photon Maps... this=3100, total=0, m=0, area 1, 1
Building Photon Maps... this=3200, total=0, m=0, area 1, 1
Building Photon Maps... this=3300, total=0, m=0, area 1, 1
Building Photon Maps... this=3400, total=0, m=0, area 1, 1
Building Photon Maps... this=3500, total=0, m=0, area 1, 1
Building Photon Maps... this=3600, total=0, m=0, area 1, 1
Building Photon Maps... this=3700, total=0, m=0, area 1, 1
Building Photon Maps... this=3800, total=0, m=0, area 1, 1
Building Photon Maps... this=3900, total=0, m=0, area 1, 1
Building Photon Maps... this=4000, total=0, m=0, area 1, 1
Building Photon Maps... this=4100, total=0, m=0, area 1, 1
Building Photon Maps... this=4200, total=0, m=0, area 1, 1
Building Photon Maps... this=4300, total=0, m=0, area 1, 1
Building Photon Maps... this=4400, total=0, m=0, area 1, 1
Building Photon Maps... this=4500, total=0, m=0, area 1, 1
Building Photon Maps... this=4600, total=0, m=0, area 1, 1
Building Photon Maps... this=4700, total=0, m=0, area 1, 1
Building Photon Maps... this=4800, total=0, m=0, area 1, 1
Building Photon Maps... this=4900, total=0, m=0, area 1, 1
Building Photon Maps... this=5000, total=0, m=0, area 1, 1
Building Photon Maps... this=5100, total=0, m=0, area 1, 1
Building Photon Maps... this=5200, total=0, m=0, area 1, 1
Building Photon Maps... this=5300, total=0, m=0, area 1, 1
Building Photon Maps... this=5400, total=0, m=0, area 1, 1
Building Photon Maps... this=5500, total=0, m=0, area 1, 1
Building Photon Maps... this=5600, total=0, m=0, area 1, 1
Building Photon Maps... this=5700, total=0, m=0, area 1, 1
Building Photon Maps... this=5800, total=0, m=0, area 1, 1
Building Photon Maps... this=5900, total=0, m=0, area 1, 1
Building Photon Maps... this=6000, total=0, m=0, area 1, 1
Building Photon Maps... this=6100, total=0, m=0, area 1, 1
Building Photon Maps... this=6200, total=0, m=0, area 1, 1
Building Photon Maps... this=6300, total=0, m=0, area 1, 1
Building Photon Maps... this=6400, total=0, m=0, area 1, 1
Building Photon Maps... this=6500, total=0, m=0, area 1, 1
Building Photon Maps... this=6600, total=0, m=0, area 1, 1
Building Photon Maps... this=6700, total=0, m=0, area 1, 1
Building Photon Maps... this=6800, total=0, m=0, area 1, 1
Building Photon Maps... this=6900, total=0, m=0, area 1, 1
Building Photon Maps... this=7000, total=0, m=0, area 1, 1
Building Photon Maps... this=7100, total=0, m=0, area 1, 1
Building Photon Maps... this=7200, total=0, m=0, area 1, 1
Building Photon Maps... this=7300, total=0, m=0, area 1, 1
Building Photon Maps... this=7400, total=0, m=0, area 1, 1
Building Photon Maps... this=7500, total=0, m=0, area 1, 1
Building Photon Maps... this=7600, total=0, m=0, area 1, 1
Building Photon Maps... this=7700, total=0, m=0, area 1, 1
Building Photon Maps... this=7800, total=0, m=0, area 1, 1
Building Photon Maps... this=7900, total=0, m=0, area 1, 1
Building Photon Maps... this=8000, total=0, m=0, area 1, 1
Building Photon Maps... this=8100, total=0, m=0, area 1, 1
Building Photon Maps... this=8200, total=0, m=0, area 1, 1
Building Photon Maps... this=8300, total=0, m=0, area 1, 1
Building Photon Maps... this=8400, total=0, m=0, area 1, 1
Building Photon Maps... this=8500, total=0, m=0, area 1, 1
Building Photon Maps... this=8600, total=0, m=0, area 1, 1
Building Photon Maps... this=8700, total=0, m=0, area 1, 1
Building Photon Maps... this=8800, total=0, m=0, area 1, 1
Building Photon Maps... this=8900, total=0, m=0, area 1, 1
Building Photon Maps... this=9000, total=0, m=0, area 1, 1
Building Photon Maps... this=9100, total=0, m=0, area 1, 1
Building Photon Maps... this=9200, total=0, m=0, area 1, 1
Building Photon Maps... this=9300, total=0, m=0, area 1, 1
Building Photon Maps... this=9400, total=0, m=0, area 1, 1
Building Photon Maps... this=9500, total=0, m=0, area 1, 1
Building Photon Maps... this=9600, total=0, m=0, area 1, 1
Building Photon Maps... this=9700, total=0, m=0, area 1, 1
Building Photon Maps... this=9800, total=0, m=0, area 1, 1
Building Photon Maps... this=9900, total=0, m=0, area 1, 1
Building Photon Maps... this=10000, total=0, m=0, area 1, 1
Building Photon Maps... this=10100, total=0, m=0, area 1, 1
Building Photon Maps... this=10200, total=0, m=0, area 1, 1
Building Photon Maps... this=10300, total=0, m=0, area 1, 1
Building Photon Maps... this=10400, total=0, m=0, area 1, 1
Building Photon Maps... this=10500, total=0, m=0, area 1, 1
Building Photon Maps... this=10600, total=0, m=0, area 1, 1
Building Photon Maps... this=10700, total=0, m=0, area 1, 1
Building Photon Maps... this=10800, total=0, m=0, area 1, 1
Building Photon Maps... this=10900, total=0, m=0, area 1, 1
Building Photon Maps... this=11000, total=0, m=0, area 1, 1
Building Photon Maps... this=11100, total=0, m=0, area 1, 1
Building Photon Maps... this=11200, total=0, m=0, area 1, 1
Building Photon Maps... this=11300, total=0, m=0, area 1, 1
Building Photon Maps... this=11400, total=0, m=0, area 1, 1
Building Photon Maps... this=11500, total=0, m=0, area 1, 1
Building Photon Maps... this=11600, total=0, m=0, area 1, 1
Building Photon Maps... this=11700, total=0, m=0, area 1, 1
Building Photon Maps... this=11800, total=0, m=0, area 1, 1
Building Photon Maps... this=11900, total=0, m=0, area 1, 1
Building Photon Maps... this=12000, total=0, m=0, area 1, 1
Building Photon Maps... this=12100, total=0, m=0, area 1, 1
Building Photon Maps... this=12200, total=0, m=0, area 1, 1
Building Photon Maps... this=12300, total=0, m=0, area 1, 1
Building Photon Maps... this=12400, total=0, m=0, area 1, 1
Building Photon Maps... this=12500, total=0, m=0, area 1, 1
Building Photon Maps... this=12600, total=0, m=0, area 1, 1
Building Photon Maps... this=12700, total=0, m=0, area 1, 1
Building Photon Maps... this=12800, total=0, m=0, area 1, 1
Building Photon Maps... this=12900, total=0, m=0, area 1, 1
Building Photon Maps... this=13000, total=0, m=0, area 1, 1
Building Photon Maps... this=13100, total=0, m=0, area 1, 1
Building Photon Maps... this=13200, total=0, m=0, area 1, 1
Building Photon Maps... this=13300, total=0, m=0, area 1, 1
Building Photon Maps... this=13400, total=0, m=0, area 1, 1
Building Photon Maps... this=13500, total=0, m=0, area 1, 1
Building Photon Maps... this=13600, total=0, m=0, area 1, 1
Building Photon Maps... this=13700, total=0, m=0, area 1, 1
Building Photon Maps... this=13800, total=0, m=0, area 1, 1
Building Photon Maps... this=13900, total=0, m=0, area 1, 1
Building Photon Maps... this=14000, total=0, m=0, area 1, 1
Building Photon Maps... this=14100, total=0, m=0, area 1, 1
Building Photon Maps... this=14200, total=0, m=0, area 1, 1
Building Photon Maps... this=14300, total=0, m=0, area 1, 1
Building Photon Maps... this=14400, total=0, m=0, area 1, 1
Building Photon Maps... this=14500, total=0, m=0, area 1, 1
Building Photon Maps... this=14600, total=0, m=0, area 1, 1
Building Photon Maps... this=14700, total=0, m=0, area 1, 1
Building Photon Maps... this=14800, total=0, m=0, area 1, 1
Building Photon Maps... this=14900, total=0, m=0, area 1, 1
Building Photon Maps... this=15000, total=0, m=0, area 1, 1
Building Photon Maps... this=15100, total=0, m=0, area 1, 1
Building Photon Maps... this=15200, total=0, m=0, area 1, 1
Building Photon Maps... this=15300, total=0, m=0, area 1, 1
Building Photon Maps... this=15400, total=0, m=0, area 1, 1
Building Photon Maps... this=15500, total=0, m=0, area 1, 1
Building Photon Maps... this=15600, total=0, m=0, area 1, 1
Building Photon Maps... this=15700, total=0, m=0, area 1, 1
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Building Photon Maps... this=39289, total=0, m=0
Building Photon Maps... this=100, total=0, m=0, area 1, 1
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Building Photon Maps... this=100, total=0, m=0, area 1, 1
Building Photon Maps... this=133, total=0, m=0
Building Photon Maps... this=100, total=0, m=0, area 1, 1
Building Photon Maps... this=133, total=0, m=0
Building Photon Maps... this=100, total=0, m=0, area 1, 1
Building Photon Maps... this=133, total=0, m=0
Building Photon Maps... this=64, total=0, m=0
Building Photon Maps... this=64, total=0, m=0
Building Photon Maps... this=64, total=0, m=0
Building Photon Maps... this=100, total=0, m=0, area 1, 1
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Building Photon Maps... this=2500, total=0, m=0, area 1, 1
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Building Photon Maps... this=2800, total=0, m=0, area 1, 1
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Building Photon Maps... this=3700, total=0, m=0, area 1, 1
Building Photon Maps... this=3800, total=0, m=0, area 1, 1
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Building Photon Maps... this=7700, total=0, m=0, area 1, 1
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Building Photon Maps... this=7900, total=0, m=0, area 1, 1
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Building Photon Maps... this=8500, total=0, m=0, area 1, 1
Building Photon Maps... this=8600, total=0, m=0, area 1, 1
Building Photon Maps... this=8700, total=0, m=0, area 1, 1
Building Photon Maps... this=8800, total=0, m=0, area 1, 1
Building Photon Maps... this=8900, total=0, m=0, area 1, 1
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Building Photon Maps... this=9400, total=0, m=0, area 1, 1
Building Photon Maps... this=9500, total=0, m=0, area 1, 1
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Building Photon Maps... this=30100, total=0, m=0, area 1, 1
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Building Photon Maps... this=31100, total=0, m=0, area 1, 1
Building Photon Maps... this=31200, total=0, m=0, area 1, 1
Building Photon Maps... this=31300, total=0, m=0, area 1, 1
Building Photon Maps... this=31400, total=0, m=0, area 1, 1
Building Photon Maps... this=31500, total=0, m=0, area 1, 1
Building Photon Maps... this=31600, total=0, m=0, area 1, 1
Building Photon Maps... this=31700, total=0, m=0, area 1, 1
Building Photon Maps... this=31800, total=0, m=0, area 1, 1
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Building Photon Maps... this=32800, total=0, m=0, area 1, 1
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Building Photon Maps... this=33200, total=0, m=0, area 1, 1
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Building Photon Maps... this=34700, total=0, m=0, area 1, 1
Building Photon Maps... this=34800, total=0, m=0, area 1, 1
Building Photon Maps... this=34900, total=0, m=0, area 1, 1
Building Photon Maps... this=35000, total=0, m=0, area 1, 1
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Building Photon Maps... this=35200, total=0, m=0, area 1, 1
Building Photon Maps... this=35300, total=0, m=0, area 1, 1
Building Photon Maps... this=35400, total=0, m=0, area 1, 1
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Building Photon Maps... this=35700, total=0, m=0, area 1, 1
Building Photon Maps... this=35800, total=0, m=0, area 1, 1
Building Photon Maps... this=35900, total=0, m=0, area 1, 1
Building Photon Maps... this=36000, total=0, m=0, area 1, 1
Building Photon Maps... this=36100, total=0, m=0, area 1, 1
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Building Photon Maps... this=36300, total=0, m=0, area 1, 1
Building Photon Maps... this=36400, total=0, m=0, area 1, 1
Building Photon Maps... this=36500, total=0, m=0, area 1, 1
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Building Photon Maps... this=36800, total=0, m=0, area 1, 1
Building Photon Maps... this=36900, total=0, m=0, area 1, 1
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Building Photon Maps... this=37400, total=0, m=0, area 1, 1
Building Photon Maps... this=37500, total=0, m=0, area 1, 1
Building Photon Maps... this=37600, total=0, m=0, area 1, 1
Building Photon Maps... this=37700, total=0, m=0, area 1, 1
Building Photon Maps... this=37800, total=0, m=0, area 1, 1
Building Photon Maps... this=37900, total=0, m=0, area 1, 1
Building Photon Maps... this=38000, total=0, m=0, area 1, 1
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Building Photon Maps... this=38400, total=0, m=0, area 1, 1
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Building Photon Maps... this=39400, total=0, m=0, area 1, 1
Building Photon Maps... this=39500, total=0, m=0, area 1, 1
Building Photon Maps... this=39600, total=0, m=0, area 1, 1
Building Photon Maps... this=39700, total=0, m=0, area 1, 1
Building Photon Maps... this=39800, total=0, m=0, area 1, 1
Building Photon Maps... this=39900, total=0, m=0, area 1, 1
Building Photon Maps... this=40000, total=0, m=0, area 1, 1
Building Photon Maps... this=40100, total=0, m=0, area 1, 1
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Building Photon Maps... this=40400, total=0, m=0, area 1, 1
Building Photon Maps... this=40500, total=0, m=0, area 1, 1
Building Photon Maps... this=40600, total=0, m=0, area 1, 1
Building Photon Maps... this=40700, total=0, m=0, area 1, 1
Building Photon Maps... this=40800, total=0, m=0, area 1, 1
Building Photon Maps... this=40900, total=0, m=0, area 1, 1
Building Photon Maps... this=41000, total=0, m=0, area 1, 1
Building Photon Maps... this=41100, total=0, m=0, area 1, 1
Building Photon Maps... this=41200, total=0, m=0, area 1, 1
Building Photon Maps... this=41300, total=0, m=0, area 1, 1
Building Photon Maps... this=41400, total=0, m=0, area 1, 1
Building Photon Maps... this=41500, total=0, m=0, area 1, 1
Building Photon Maps... this=41600, total=0, m=0, area 1, 1
Building Photon Maps... this=41700, total=0, m=0, area 1, 1
Building Photon Maps... this=41800, total=0, m=0, area 1, 1
Building Photon Maps... this=41900, total=0, m=0, area 1, 1
Building Photon Maps... this=42000, total=0, m=0, area 1, 1
Building Photon Maps... this=42100, total=0, m=0, area 1, 1
Building Photon Maps... this=42200, total=0, m=0, area 1, 1
Building Photon Maps... this=42300, total=0, m=0, area 1, 1
Building Photon Maps... this=42400, total=0, m=0, area 1, 1
Building Photon Maps... this=42500, total=0, m=0, area 1, 1
Building Photon Maps... this=42600, total=0, m=0, area 1, 1
Building Photon Maps... this=42700, total=0, m=0, area 1, 1
Building Photon Maps... this=42800, total=0, m=0, area 1, 1
Building Photon Maps... this=42900, total=0, m=0, area 1, 1
Building Photon Maps... this=43000, total=0, m=0, area 1, 1
Building Photon Maps... this=43100, total=0, m=0, area 1, 1
Building Photon Maps... this=43200, total=0, m=0, area 1, 1
Building Photon Maps... this=43300, total=0, m=0, area 1, 1
Building Photon Maps... this=43374, total=0, m=0
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File: crack.pov  Line: 11
Warning: The maximum gradient found was 7.309, but max_gradient of the
isosurface was set to 4.440. The isosurface may contain holes!
Adjust max_gradient to get a proper rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 8.446, but max_gradient of the
isosurface was set to 4.450. The isosurface may contain holes!
Adjust max_gradient to get a proper rendering of the isosurface.
File: ramp.pov  Line: 4
Warning: The maximum gradient found was 1.302, but max_gradient of
the isosurface was set to 2.000. Adjust max_gradient to
get a faster rendering of the isosurface.
File: bollard.pov  Line: 22
Warning: The maximum gradient found was 3.838, but max_gradient of the
isosurface was set to 3.500. The isosurface may contain holes!
Adjust max_gradient to get a proper rendering of the isosurface.
File: bollard.pov  Line: 22
Warning: The maximum gradient found was 2.823, but max_gradient of
the isosurface was set to 3.500. Adjust max_gradient to
get a faster rendering of the isosurface.
File: bollard.pov  Line: 22
Warning: The maximum gradient found was 2.853, but max_gradient of
the isosurface was set to 3.500. Adjust max_gradient to
get a faster rendering of the isosurface.
File: bollard.pov  Line: 22
Warning: The maximum gradient found was 2.075, but max_gradient of
the isosurface was set to 3.500. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 5.903, but max_gradient of
the isosurface was set to 7.720. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 6.822, but max_gradient of the
isosurface was set to 4.710. The isosurface may contain holes!
Adjust max_gradient to get a proper rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 4.304, but max_gradient of
the isosurface was set to 6.500. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 3.637, but max_gradient of
the isosurface was set to 6.510. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 6.589, but max_gradient of the
isosurface was set to 6.110. The isosurface may contain holes!
Adjust max_gradient to get a proper rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 7.183, but max_gradient of
the isosurface was set to 8.721. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 6.976, but max_gradient of
the isosurface was set to 8.710. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 4.457, but max_gradient of
the isosurface was set to 7.480. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 4.408, but max_gradient of
the isosurface was set to 7.470. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 6.504, but max_gradient of
the isosurface was set to 7.460. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 6.798, but max_gradient of
the isosurface was set to 7.560. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 5.628, but max_gradient of
the isosurface was set to 7.550. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 6.671, but max_gradient of
the isosurface was set to 7.760. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 6.370, but max_gradient of
the isosurface was set to 7.350. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 6.474, but max_gradient of
the isosurface was set to 7.360. Adjust max_gradient to
get a faster rendering of the isosurface.
File: crack.pov  Line: 11
Warning: The maximum gradient found was 5.746, but max_gradient of
the isosurface was set to 7.350. Adjust max_gradient to
get a faster rendering of the isosurface.

Done Tracing
Statistics for afteroil.pov, Resolution 1152 x 768
----------------------------------------------------------------------------
Pixels:          884736   Samples:         4488855   Smpls/Pxl: 5.07
Rays:           7060665   Saved:             49708   Max Level: 15/15
----------------------------------------------------------------------------
Ray->Shape Intersection          Tests       Succeeded  Percentage
----------------------------------------------------------------------------
Blob                            729533           60663      8.32
Blob Component                 3077525          959280     31.17
Blob Bound                    14224175         5314508     37.36
Box                        14095401051        70022079      0.50
Cone/Cylinder                 47106348         3348842      7.11
CSG Intersection              92249847        31195872     33.82
CSG Merge                      1253868          139141     11.10
CSG Union                    380973225        18501560      4.86
Isosurface                    53893436        18419944     34.18
Isosurface Container         140876593        53905155     38.26
Isosurface Cache              12915003         2957772     22.90
Plane                         47196111        21145041     44.80
Prism                         15801138          735596      4.66
Prism Bound                  228167500       163304172     71.57
Sphere                        60821573        33664768     55.35
Sphere Sweep                   5571963           33892      0.61
Superellipsoid               420417228         1221023      0.29
Torus                        182020504         1972461      1.08
Torus Bound                  182020504         2376610      1.31
True Type Font                81626013          279745      0.34
Bounding Object            13981562060        23229977      0.17
Clipping Object               23842444        16972253     71.19
Bounding Box                 558145528       200807959     35.98
Light Buffer                1697042691       778099653     45.85
Vista Buffer                 263591014       190476778     72.26
----------------------------------------------------------------------------
Isosurface roots:         69728622
Function VM calls:      3551134741
----------------------------------------------------------------------------
Roots tested:             69495030   eliminated:              400356
Calls to Noise:        14017716895   Calls to DNoise:        3672316
----------------------------------------------------------------------------
Shadow Ray Tests:         27900882   Succeeded:             14551583
Reflected Rays:             575165   Total Internal:          403868
Refracted Rays:             984589
Transmitted Rays:           927945
Number of photons shot:          84111
----------------------------------------------------------------------------
Smallest Alloc:                  9 bytes   Largest:           361588
Peak memory used:        382095079 bytes
----------------------------------------------------------------------------
Time For Parse:    0 hours  0 minutes  13.0 seconds (13 seconds)
Time For Photon:   0 hours  0 minutes   3.0 seconds (3 seconds)
Time For Trace:   24 hours 49 minutes   6.0 seconds (89346 seconds)
    Total Time:   24 hours 49 minutes  22.0 seconds (89362 seconds)
+ change_seti start
+ echo done afteroil
done afteroil
starfish-clean 2 % ^D
Script done on Thu Dec 18 17:31:38 2003
