TITLE: "Slowlly guets far."
NAME: CTRL+Z (Group of 3D Students) Jos_ Pedro Ramos; Susana Pacheco
COUNTRY: Portuga, Lisbon
EMAIL: ctrlz3d@gmail.com
TOPIC: Still Images, topic is "Speed"
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: caracols.jpg
RENDERER USED: 
    Blender

TOOLS USED: 
    Blender 2.37a

RENDER TIME: 
    51 min

HARDWARE USED: 
    Pentium 4

IMAGE DESCRIPTION: 
    A snail speeding by the sidewalk, hunting for the next
cavage.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 
    We modelated a sidewalk with a single
stone that was instaced for all the tiles, rotating through all the faces. The
water is a single plane wich was modeled, subsurfaced and then the under mesh
extracted to create the water being projected. Finally we used particles to
guive the foam  and enfasis the speed of the snail.
With photoshop we created the bmp for the snail texture, used a picture of the
sky so the water reflected a clowdy sky and all the rest of the textures where
from internal textures from blender.





